Showing posts with label geometry. Show all posts
Showing posts with label geometry. Show all posts

Sunday, May 4, 2008

Allison_final model.

The final model; structure encapsulating program and 'opened'/'closed' skin conditions.




Allison_study model, 4.

Study model; continuing to form and change scale of the pattern according to program.


Allison_study model, 3.

Study model; experimenting with transparency or a lack thereof in the skin pattern and shaping the patterns to my initial program studies.




Allison_study model, 2.

Study model; an envelope of the site restraints and overlapping skin/structure patterns.


Allison_study models.

Study models; using both the skin and structural pattern.





Allison_final renders.

The final product.

Plans; showing the specifics of the structure. The skin pattern creates a solid mullion and the 'open'/'closed' component of the skin creates a window. The dotted lined notate the overhang of the oblique walls. The structure pattern overlaid on the floor creates a glass tiling system, as shown previous here. Sections; highlighting the overlapping program, structural system and 'open'/'closed' skin system.

Allison_skin, final

Using the previous skin pattern, I created a rule-set where the aperture system of the building reacts to program. For instance, the stacks do not require light and thus the pattern is 'closed'. The reading and play areas require light, so the pattern is 'open'.
The lighter grey is 'closed' and the somewhat translucent darker grey shade is 'open'.

Allison_structure, final

The resolution of structure, laid into the site context, - and the first introduction of skin. The original structural pattern is placed into the floor plates to create a glass tiling effect along the stacks/continuous circulation spaces.


Thursday, February 21, 2008

The beginning of my precedent research: PTW's Watercube, designed for the 2008 Beijing Olympics.




 

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